In the final part of our rundown of the best titles ever to appear on the feted Commodore Amiga, we reach the top ten. But which paragon of software entertainment got the top slot?
1. Sensible World of Soccer
Another from the Sensible stable, Sensible World of Soccer (SWOS) was the 1994 follow-up to the 1992 hit Sensible Soccer. SWOS took the fantastic, arcade action of its predecessor and bolted on an incredibly comprehensive management game, with around 1,500 teams and over 27,000 players.
It's also the spiritual predecessor to modern classics such as World of Warcraft. Wait, hear us out! In SWOS players explore essentially a wide open world, looking for loot. Except in this case rather than running, riding or flying around Azeroth (or Outland, Draenor, the Broken Isles or wherever), they're scouring clubs from around the globe. And instead of searching for weapon and armour upgrades, they're looking for players. Still not convinced? Whatever.
Gamers would spend hours scouring obscure players from all over the world, searching for that elusive bargain who would single-handedly bring success. The lucky ones found him. Erik Hoftun. A cheap defender plying his trade for Norwegian team Molde, he was absurdly fast and capable of winning the ball at the back, sprinting past the entire opposition and scoring.
Sadly for Mr Hoftun, this ability seemed limited to his in-game version.
Incredibly, regular SWOS tournaments are still held across Europe, on both Amiga and PC. And much like real life, England never wins.
And that wraps up our entire top 30! Here are the great titles we couldn't find room for, despite their obvious quality and innovation:
- Kick Off 2
- Shadow of the Beast
- Prince of Persia
- Rainbow Islands
- Micro Machines
- Bard's Tale
What else did we miss? Let us know in the comments!